IDK Media<p>Part of my trouble seems to have been total ignorance of OOP. Thats not a panacea, but I'm aware that this time a Godot struggle might just be an OOP struggle. I think there's also a concept of function/method life cycle that I might need to grasp & have better intuition for the scene tree. Apparently instantiating, singletons, getters & setters are things. Still no clue of onready nor process. Ive a basic grasp that a script is necessitated when behaviors are (/cont.)<br><a href="https://mastodon.social/tags/Godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Godot</span></a> <a href="https://mastodon.social/tags/GodotEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GodotEngine</span></a> <a href="https://mastodon.social/tags/OOP" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>OOP</span></a></p>